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The score sheet is a fundamental part of the ladder. It provides a stroke-by-stroke record (on a rack per line basis) of a match. To this end all the fields on it are necessary, though a couple are not always used. The information from the score sheet is fed into a computer program that is used to generate a web page record of the match. The program also produces various statistics associated with: each player, the matches, the rounds, and the ladder itself.
Those who have not done this type of scoring before may find it confusing. Working through this document and reviewing the examples should remove that confusion. Reviewing score sheets from the handicapping round will also help.
The score sheet has changed several times since the first ladder started in 1983. The major changes were functional, some were stylistic. The current sheet has been reduced to (what should be) the minimum number of fields.
At the top of the sheet is a header identifying what the sheet is for. Below that are two boxed areas. The left one is for identifying the match. The right one identifies the players in the match and who (often a plural) kept score (in case questions arise during data entry).
The third boxed area uses the player ID numbers to get a few more particulars of the match. An easy way to find a player's ID number is to look at the LBPI-review table associated with a round. Here's an sample LBPI recap table.
The next area is for recording the, stroke-by-stroke, match play. This field continues onto the back of the sheet for matches that may need additional space.
Following that is a brief legend showing the symbols used to keep score and their meaning.
The Date field takes the form Aug-08-2018. The Start and End fields look like 17:30 since they're done in 24-hr time (17:30 being 5:30pm).
Information about the match usually comes from the rungs tables (e.g. rungs from the handicapping round) of the current round. This will provide information to complete the following fields:
Following the link (in the rungs table) to the match of interest is another way to find player ID numbers.
Lag Winner, Breaker, and Challenger are all player ID numbers. Positions is the number of places the challenging player is playing for in a Challenge Match (see entry under Ladder Rules and Regulations).
The following will help in keeping score.
As the game goes along the Pts will show each player's score after adding in the points from their play that rack, taking into account deductions for penalties (e.g. fouls).
The tally after the last rack is then the final score for the match.
The score keeper will mark any shot that is deemed (by the score keeper) to be safety as such (be it an: S, SC, or SF) whether the shot was called as a safety or not. An example could be a call to bank the 6-ball cross-side and then upon execution it's seen that the shot was not actually an attempt to score.
A good check to perform at the end of the shooter's inning is to add the number of balls the score sheet shows both players having made in the current rack to the number of balls on the table. It should come out to 15. If it doesn't (and previous innings aren't suspect) then the count on the shooter's recent inning should be adjusted so that it does come to 15.
Most of the symbols used in scoring will be picked up rather quickly as they get used alot. On the back of the score sheet there is a legend that briefly explains the various symbols. Here is a page which also gives some scoring examples.
Example score sheets in addition to those mentioned above can be found at Records from the 50pt ladder."