NINE BALL
House Rules.

Updated: January 21, 2024.

Contents:

  1. PLAYERS
  2. EQUIPMENT
  3. THE RACK
  4. OBJECT OF THE GAME
  5. OPENING BREAK
  6. PUSH OUT
  7. RULES OF PLAY
  8. LOSS OF GAME
  9. SPOTTING BALLS
  10. PENALTIES FOR FOULS

Except when clearly contradicted by these additional rules, the General Rules of Pocket Billiards apply.

PLAYERS

Two individuals, or two teams.

EQUIPMENT

Object balls numbered 1-9, plus the cue ball.

THE RACK

A diamond shaped rack is used.   The 1-ball is at the head of the diamond, on the foot spot.   The long axis of the diamond is along the table's long string.   The 9-ball is at the center of the rack.   The other balls are randomly placed.

OBJECT OF THE GAME

To win by legally pocketing the 9-ball.

OPENING BREAK

The starting player must contact the 1-ball first and make an open break (at least 4 object balls to any cushion), or legally pocket an object ball.   If he fails to do so the incoming player may elect to take the balls as they lie and put the cue ball in play from behind the head string, or shoot the opening break themselves.

If the 9-ball is pocketed in a side or head pocket the breaker wins the game.

PUSH OUT

On the first shot following a legal break the shooter may declare a "Push Out".   Rules for a legal hit are suspended during the push out and no associated penalties are applied if a legal hit was not made.   The shooter's opponent then decides who will shoot next (with all rules for a legal hit back in play).

RULES OF PLAY

A legal shot requires that the cue ball's first contact be with the lowest numbered ball on the table.   The player must then either pocket a ball, or send the cue ball or an object ball to a cushion.   Failure to do so is a foul.

A legally pocketed ball entitles the shooter to continue at the table until he fails to pocket a ball on a legal shot.

Whenever the shooter is planning to pocket the 9-ball they must make known which pocket they are going for.

Any violation of the General Rules of Pocket Billiards that is deemed a foul will give the opponent cue ball in hand anywhere on the table.

LOSS OF GAME

A player looses the game if they commit three successive fouls.   For this type of loss to take effect the shooter must be notified before coming to the table to shoot that he is "on two fouls".

SPOTTING BALLS

The 9-ball is the only ball that would ever be spotted.   This would happened if driven off the table (a foul), pocketed in an uncalled pocket (no foul), or on a push out (no foul).

PENALTIES FOR FOULS

Incoming player has cue ball in hand anywhere on the table.


Billy Aardd's Club, NMT, Socorro, NM.