Rules for CRICKET
Contents:
- TYPE OF GAME
- PLAYERS
- EQUIPMENT
- THE RACK
- OBJECT OF THE GAME
- SCORING
- OPENING BREAK
- RULES OF PLAY
- ILLEGALLY POCKET BALLS
- JUMPED OBJECT BALLS
- SCRATCHES OR FOULS
- ENDING THE GAME
- VARIATIONS
Except when clearly contradicted by these additional rules, the General Rules of Pocket Billiards apply.
Cricket Combines elements of strategy with shot making and safety
play. It is patterned after the dart-board game of the same name.
PLAYERS
Two (or two teams).
EQUIPMENT
Numbered balls from 15 through 20, one solid red ball, plus a cue-ball.
A score pad and pencil.
THE RACK
Numbered balls are racked in a circle around the red ball. The red ball
is located on the foot spot.
OBJECT OF THE GAME
To close all balls and have the highest score.
SCORING
Only the first ball sunk, each stroke, counts.
Points may not be scored on a ball until it is closed. Points may only
be scored on a ball if the player who sinks the ball has closed it, and
the opposing player has not.
The player earns points equal to the number on the ball when it is sunk.
These points are doubled for one-rail bank shots. For bank shots of two
or more rails the point value is tripled.
If the red ball is sunk it counts for 50-points. It's value is not
doubled or tripled.
If two balls drop at the same time:
- the intended ball counts over any other balls,
- if none of the balls dropping were the intended ball, the ball
hitting the fewest rails counts,
- if an equal number of rails were contacted by all dropped balls,
the one with lower point value counts.
OPENING BREAK
Shooting order is determined by lot or lag. The person in the last
position will rack. The person in the first position may break or
pass. If passed, the next shooter has the option to break or pass. The
last person must break if it passed to him.
Any foul on the break counts as a normal foul.
RULES OF PLAY
Each player shoots no more than three shots per inning. Any legal
shot allows the player to continue shooting.
Shots do not have to be called but only the first ball dropped on a
stroke counts.
All dropped balls are spotted after every shot. Failure to spot all
balls before a stroke is a foul.
Once a player has sunk a ball three times it is closed.
Example
Player A has sunk ball 19 one time.
Player B has sunk ball 19 two times.
Player B shoots ball 19 which contacts three rails before
dropping.
Player B has earned 19-points five times and has closed the 19
ball.
Any of the balls pocketed on an illegal shot will be spotted and not
count.
JUMPED OBJECT BALLS
Jumped object balls will be spotted. Shooter will be charged with a
foul.
SCRATCHES OR FOULS
The offending player loses the rest of his turn. The next player has
option of shooting the table as is or put the cue in play from behind
the head string.
ENDING THE GAME
Once a player has all balls closed and he has the highest score,
the game is over, with that player as the winner. If a player closes
all balls but does not have the highest score, play continues until
either the player with the highest score closes all balls or until
the player with all balls closed obtains the highest score.
VARIATIONS
- Suspended game -
A game may be suspended and continued at a later time by simply
re-racking and continuing play.
- Cutthroat -
Play as usual but score as follows:
when a player closes a ball he may continue to shoot it to give
points to all other players who have not closed it.
The winner becomes the player with the lowest score and all balls
closed.
Rules created by Ken Hart, October 2006.
These rules are used by Billy Aardd's Club, NMIMT, Socorro, NM.